A Final Smash (最後の切りふだ Saigo no Kiri Fuda, Final Trump Card) is a special attack in Super Smash Bros. PHAILURE. Final Smashes are incredibly powerful in comparison to most other attacks, generally leaving the user invincible for the move's duration, are generally unblockable, and, if properly executed, usually have the capacity to KO at least one opponent. Final Smashes performed correctly will give the player a great advantage, and may help to catch up to others or cement a commanding lead. Many Final Smashes also temporarily slow down stage elements, such as platform movements and motions in the background.
To perform a Final Smash, a player must first either destroy a Smash Ball or fall sufficiently far behind that they are given a "Pity Final Smash". Once either of these happens, the player's character will be engulfed in a multi-colored aura; pressing the special move button in this state will trigger the Final Smash. However, if the player's character takes sufficient damage after collecting a Smash Ball and before performing the Final Smash, the Smash Ball will fly out of their character and be returned to play.
Only one Smash Ball or Final Smash can be present on-screen at any given time.
Pity Final Smash[]
A Pity Final Smash occurs when a player is KO'd and is 5 points behind the current leader (thereby allowing the player in 2nd place or below to earn one, provided the gap is large enough.) This player respawns with the ability to perform a Final Smash. This Final Smash cannot be dropped by the player. Pity Final Smashes can be disabled only by turning off items completely - simply setting overall item frequency to 'None' does not work.
Types[]
While Final Smashes tend to be unique among characters, there are certain categories they can be sorted into.
- Directional - These Final Smashes launch an attack in a single direction. Depending on the Final Smash, the direction can be controlled, while others are fixed. This kind of Final Smash has a blind spot, usually behind the attacker, where targets can hide.
- Focused - These Final Smashes affect nearby opponents in any direction. Targets can avoid the move by getting out of range, so they're mostly effective in smaller stages.
- Trapping - These Final Smashes attack a certain area, grab anyone inside said area (or just a single character), and lay down an inescapable beating. They generally have a small initial range and will fail if there are no targets caught.
- Stage-Wide - These Final Smashes affect the whole stage, leaving little or no hiding spots. However, they may be less effective on larger stages.
- Transformation - These Final Smashes only affect the user, who can then rampage around and cause damage. Some transformations buff up the character's existing moveset, while others use a different set of controls. Most transformations leave the user immune to damage and most status effects.
List[]
Character |
Final Smash | Type | Description |
---|---|---|---|
Black Skin-Tight Shorts | Cycling | Directional | Gets out a bicycle and runs the opponents over. |
Bowser | Giga Bowser | Transformation | Transforms into his Giga Bowser form. Is much more powerful and cannot be launched, but can take damage. Some of his attacks have elemental buffs. |
Bowser Jr. | Shadow Mario Paint | Stage-Wide | Turns into Shadow Mario and paints (apparently) the screen, making an X-shape. The other players who touch the x will take damage multiple times really fast until the x disappears. When it disappears, the players who touched it will get launched. |
Brawlio | Brawlio Finale | Directional | Unleashes a burst of flames that travels forward to push opponents off the stage. |
Brawl Luigi | Brawl Urinal | Stage-Wide | Brawl Mario Rushes to the men's restroom unzips his jean overalls, and pees in a urinal. |
Brawl Mario | Brawl Urinal | Stage-Wide | Brawl Mario Rushes to the men's restroom unzips his jean overalls, and pees in a urinal. |
Brawl Sonic | Speed | Transformation | Becomes faster than Captain Falcon. |
Captain Falcon | Blue Falcon | Trapping | Takes opponents in front of him to a racetrack, where he hits them with the Blue Falcon. |
Charizard | Mega Evolution | Transformation | Turns into his X Mega Evolution which allows him to fly freely around the stage. He can also fire fireballs and use screw attacks. |
Dark Pit | Dark Pit Staff | Directional | Takes a staff and shoots a large beam, lasting a split second, and the players get launched if they touch this beam. |
DJ Khaled | Mic Scream | Directional | Like Hoshi's, but takes a while to be unleashed since it is stronger. |
Diddy Kong | Rocketbarrel Barrage | Transformation | Puts on his jetpack and fires high-powered peanuts. Cannot take damage. |
Donkey Kong | Konga Beat | Focused | Plays his bongos which create an energy field, causing damage. |
Dr. Mario | Doctor Finale | Directional | Similar to Mario Finale, but shoots out giant pills instead. |
Duck Hunt | NES Zapper Posse | Trapping | Takes opponents away with a swarm of ducks, where they land in the middle of a gunfight and are shot repeatedly. |
Fox | Landmaster | Transformation | Gets into his Landmaster. |
Falco | Landmaster | Transformation | Gets into his Landmaster. Can stay in the air longer than Fox's. |
Ganondorf | Beast Ganon | Directional | Transforms into his Beast Form, stuns characters in front of him, and charges at them. |
Greninja | Secret Ninja Attack | Trapping | Uses Mat Block to launch players high into the air, where he repeatedly strikes them before launching them with a finishing blow. |
Henry Stickmin | Is this a shout ripoff? | Directional | Ra DO FUS!!! Henry shouts those words causing heavy damage to ANYTHING in front of him and applies knockback as well. |
Hoshi | Mic Scream | Directional | Screams into a microphone, blasting his opponents away. |
Ice Climbers | Iceberg | Stage-Wide | Claps each other's hand and creates a giant iceberg that inflicts damage to opponents that touch the iceberg. |
Ike | Great Aether | Trapping | Strikes opponents directly in front of him into the air and repeatedly strikes them with his sword before slamming them to the ground. |
Jigglypuff | Puff Up | Focused | Continues to grow until at a colossal size to blast players off the stage. |
King Dedede | Dedede Burst | Trapping | Dedede inhales to draw enemies towards the player and hit them with multiple hammer hits. In the end, he will throw a bomb at them. |
Kirby | Ultra Sword | Trapping | Traps opponents before repeatedly slashing them with a massive sword. |
Load Ran | ADK | Focused | Yells ADK. |
Link | Triforce Slash | Trapping | Traps opponents directly in front of him in a Triforce like a prison and cuts them down. |
Little Mac | Giga Mac | Transformation | Transforms into a massive powered up version of himself, greatly increasing his attack power. |
Lucario | Mega Evolution | Transformation | Mega-evolves to temporarily increase his attack power. |
Lucas | PK Starstorm | Stage-Wide/Directional | Sends meteors hurtling towards the stage, dealing heavy damage. Unlike in Brawl, this version is more focused, as he can now control it. |
Lucina | Critical Hit | Directional | Rushes forward and strikes opponents with an attack so strong they are One-Hit KOed. |
Luigi | Poltergust 5000 | Focused | Sucks opponents in and spews them out. Luigi can control the angle of effect. |
Mario | Mario Finale | Directional | Unleashes a burst of flames that travels forward to push opponents off the stage. |
Marth | Critical Hit | Directional | Dashes forward to strike opponents with an attack so strong it will One-Hit KO them. |
Maxwell | Write Notebook | Focused | Write Notebook. |
Meap | Trump Card | Any | Uses another character's Final Smash. Is always random which one. |
Mega Man | Mega Legends | Trapping | Mega Man fires a Black Hole Bomb (MM9) at a player in front of him, causing a black hole to appear on the fighter, sucking nearby fighters in, and then X, MegaMan.EXE, Geo Stelar and Omega-Xis (Mega Man Star Force), and Mega Man Volnutt team up with Mega Man, and fire charge shots at the helpless victims, causing all characters who were trapped to get launched. |
Meta Knight | Galaxia Darkness | Trapping | Waves his cloak in front of him and unleashes a devastating slash to any players who were touched by the cloak. |
Mewtwo | Psystrike | Directional | Turns into his Y Mega Evolution and uses Psytrike to hit opponents with thunderbolts until blowing them away. |
Mii Brawler | Omega Blitz | Trapping | Launches opponents directly in front of him/her into the air and strikes them repeatedly before dealing a final blow. |
Mii Gunner | Full Blast | Directional | Unleashes one giant laser and two smaller lasers. |
Mii Swordfighter | Final Edge | Directional | Fires a large number of shockwaves from his/her sword. |
Mr. Game & Watch | Octopus | Transformation | Turns into an octopus and becomes invincible. Its tentacles extend and retract constantly and deal heavy damage to opponents. |
Ness | PK Starstorm | Stage-Wide/Directional | Sends meteors hurtling towards the stage, dealing heavy damage. Unlike in Brawl, this version is more focused, as he can now control it. |
Olimar | End of Day | Stage-Wide | Gets in his Dolphin ship and takes off to the sky, with the camera focusing on him. Players still on the stage are attacked repeatedly by Bulborbs. Then the Dolphin returns to the stage and explodes when it hits the ground, sending anyone caught in the explosion flying. |
Pac-Man | Super Pac-Man | Transformation | Temporarily transforms into a giant version of his classic form. |
Palutena | Black Hole Laser | Trapping | Sends out a Blackhole to Trap players and then fires a devastating Mega Laser at them. |
Peach | Peach Blossom | Focused | Does a dance that causes many peaches to appear on the stage. These peaches can be used to recover health. All other players nearby are put to sleep for a long period of time, making them vulnerable to attack once Peach finishes her dance. |
Pikachu | Volt Tackle | Transformation | Turns into a giant ball of electricity which can fly around the stage and deal heavy electrical damage to anyone it touches. |
Pit | Three Sacred Treasures | Stage-Wide/Directional | Equips the Three Sacred Treasures and starts shooting at opponents with arrows and finishes with lasers from the sky, launching those hit. |
R.O.B. | Super Diffusion Beam | Directional | Transforms into a giant laser cannon and shoots a giant laser towards the opponent straight forward that splits into four smaller ones, then fires a final shot. |
Red Kirby | Ultra Sword | Trapping | Same as Kirby's but stronger, though it lasts shorter. |
Rick Ross | Exploding Fat | Focused | Gets fatter and explodes, one hit KOing anyone around him. |
Robin | Pair-Up | Trapping | Chrom warps onto the stage and rushes toward the opponent, and he and Robin attack them together. Robin uses their tomes, while Chrom uses his Falchion. |
Roy | Critical Hit | Directional | Dashes forward to strike opponents with an attack so strong it will One-Hit KO them. |
Rosalina & Luma | Power Star | Focused | Brings out a Power Star which shoots smaller stars in all directions and will expand until the end when it explodes, dealing a final powerful blow. |
Samus | Zero Laser | Directional | Shoots a powerful burst of energy from her arm cannon. |
Sheik | Light Arrow | Directional | Takes out a bow and shoots a powerful light arrow which sends all affected characters flying. |
Shulk | Chain Attack | Trapping | Takes opponents in front of him to another dimension and teams up with Dunban and Riki to simultaneously attack opponents, launching those affected afterward. |
Sonic | Super Sonic | Transformation | Gathers the 7 Chaos Emeralds and turns into Super Sonic, giving him the power to fly around the stage and strike players for heavy damage for a short while. |
Toon Link | Triforce Slash | Trapping | Traps players in front of Toon Link in a Triforce where he repeatedly slashes players before releasing one final slash, sending players flying. |
Villager | Dream Home | Trapping | Grabs a character in front of them and Tom Nook, Timmy Nook, and Tommy Nook appear to construct a home around the player, dealing damage, and when finished constructing it, the house explodes and the character will be launched into the air. |
Wario | Wario-Man | Transformation | Turns into Wario-Man and strengthens Wario's attack power. |
Wii Fit Trainer | Wii Fit | Directional | Sends out rainbow-colored silhouettes of herself, each in a different exercise pose, to bombard any opponent in front of her. |
Yoshi | Super Dragon | Transformation | Spreads wings, granting the ability to fly and shoot fireballs. Invincibility is also granted. |
Zelda | Light Arrow | Directional | Takes out a bow and shoots a powerful light arrow which sends all affected characters flying. |
Zero Suit Samus | Gunship | Stage-Wide | Jumps into her Gunship to shoot lasers at opponents. |
Notes[]
In competitive play[]
In tournaments, all items are turned to off and none, including Smash Balls. This means that Final Smashes do not appear in tournaments. While the consensus has been that any randomly appearing factor is detrimental to competitive play, such a decision undoubtedly favors certain characters more than others. Some characters, such as Meta Knight, have excellent regular attacks, but have poor Final Smashes, while others (like Link) have poor regular attributes, but have very good Final Smashes. Certain smashers feel that this contributes to the brokenness of certain characters while removing viable options from others. Despite this complaint, Smash Balls remain disabled at this time along with all other items due to their unpredictability.
Because items are turned to off and none and tournament rules specify only 3 stock, Pity Final Smashes also do not appear in tournaments. One might argue that allowing Pity Final Smashes would allow a badly beaten player to stage a comeback, as they do not appear at random like Smash Balls do, and any player good enough to push an opponent so far will likely win the match anyway. However, this can only happen in a match of at least 6 stocks, which is generally accepted to be too high for tournaments.
External links[]
- What is a Final Smash? at Smash Bros. DOJO!!
- Smash Bros. DOJO!! - The Battle for the Smash Ball
Attacks | |
---|---|
Standard ground attacks | Neutral attack - Dash attack |
Tilt attacks | Forward tilt - Up tilt - Down tilt |
Smash attacks | Forward smash - Up smash - Down smash |
Aerial attacks | Neutral aerial - Forward aerial - Back aerial - Up aerial - Down aerial - Grab aerial - Glide attack |
Throws | Grab - Pummel - Forward throw - Back throw - Up throw - Down throw |
Get-up attacks | Floor attack - Edge attack |
Special Moves | Neutral special move - Side special move - Up special move - Down special move - Final Smash - Final Bash |
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